Pre-launch evaluation · Mixed methods

Lab to Real World: Improving an Algorithm to Boost Hearing

Impact

Boosted user acceptability by 15% over baseline while preserving intelligibility gains, moving the feature from R&D to ship.

Baseline: the previous algorithm.

Role
UX Researcher: study design, data collection, analysis, recommendations
Team
Research scientists, vendor partners, SWEs, TPM, PMs, statistician, audiologists
Timeline
3 quarters · 4 rounds, 30 participants each
Methods
In-moment surveys, surveys and interviews
Person wearing smart glasses with sound waves reaching the ear
Hearing assistance on smart glasses.*Details generalized under NDA
1
The stakes

The new algorithm improved intelligibility in the lab, but its launch depended on whether users accepted how it sounded in the real world.

The research team had developed a hearing assistance algorithm that improved an in-lab objective metric, intelligibility, over the base algorithm. To be ship-ready, its real-world performance had to be checked and balanced against a subjective experience metric: perceived sound quality.

My ownership

Study

Designed the study, collected and analyzed the data, and presented the results

Iteration

Iterated the study across four rounds in close collaboration with the research scientist

Recommendations

Turned study insights into algorithm refinement recommendations

2
The goal

To ship, it had to beat the older algorithm on acceptability, not just intelligibility. Where it fell short, we had to know why.

Quantitative: quantify the user acceptability of the new algorithm over other algorithms.

Qualitative: identify areas of improvement that could raise acceptability.

Research questions
1a

Acceptability

Does the new algorithm get higher acceptability ratings than the older algorithm?

1b

Soundscape effect

Do acceptability ratings change as a function of soundscape?

2a

Sound quality issues

What sound-quality issues do participants bring up?

2b

Where issues occur

In what soundscapes do those issues come up?

3
The approach · 4 rounds · 30 participants each

In-the-moment surveys, followed by interviews and surveys in a simulated real-world setting, across four iterations.

Quick ratings during listening showed whether each algorithm was acceptable; interviews afterwards explained why.

Older man cupping his ear to hear

Participant profile

  • 30 participants per round
  • Clinically determined mild to moderate hearing loss
  • Ages 18–76
  • No eyesight problems; non-glasses wearers
  • Pre-session audiometry for fitting
Smartwatch showing a quick yes or no survey

Methodology

In-moment surveys

Yes/no, several per noise level, without breaking the conversation

Surveys

Standardized surveys after each algorithm and at exit

Interviews

After each algorithm and at exit, on why it felt better or worse

Illustrative sound-quality reports by round, stacked by issue type: R1 22, R2 23, R3 17, R4 3Sound-quality reports by roundIllustrative0510152025R1 · Issue A: 6R1 · Issue B: 4R1 · Issue C: 4R1 · Issue D: 2R1 · Issue E: 1R1 · Issue F: 3R1 · Issue G: 1R1 · Other: 122R1R2 · Issue A: 5R2 · Issue B: 2R2 · Issue C: 3R2 · Issue D: 2R2 · Issue E: 7R2 · Issue F: 1R2 · Issue G: 2R2 · Other: 123R2R3 · Issue A: 4R3 · Issue B: 2R3 · Issue C: 2R3 · Issue D: 1R3 · Issue E: 2R3 · Issue F: 1R3 · Issue G: 3R3 · Other: 217R3R4 · Issue A: 1R4 · Issue C: 1R4 · Issue D: 13R4Issue AIssue BIssue CIssue DIssue EIssue FIssue GOther

Analysis

In-moment surveysRS & stats

prop.test, Bayesian modeling → stacked yes/no bars

SurveysMe

Friedman, Cochran’s Q, effect sizes → boxplots, proportion bars

InterviewsMe

Lexicon → content analysis → triangulated with surveys

Core session flow outline for each round

Within-subjects: every participant experienced every algorithm

1Algorithm personalized for hearing-loss profile
2Device outfitting
3Trial run
↻ Repeated for each algorithm: Off · Legacy · New
Noise levels counterbalanced
Low noise
Medium noise
High noise
Multiple in-moment surveys at each noise level
4Interview & survey
5Exit interview & survey

Vendor-owned simulated spaces · spatial positioning varied (near/far or static/moving)

Designing around constraints
Auditory & cognitive fatigue

Capped sessions at 120 minutes, with breaks between blocks

Auditory memory fades fast

In-moment surveys instead of end-of-session recall

Hard to respond to in-moment surveys

Changed how responses worked: from touch input on the smartwatch to more tactile input

Device disconnections

Changed the lab setup to keep data collection reliable

4
The outcome

Four algorithm iterations to clear the acceptability bar without sacrificing intelligibility.

The bar: beat the older algorithm on acceptability while preserving its intelligibility gains.

Round 1

Clear isn’t comfortable

RecommendationChange parameters based on qualitative feedback.
↑↑Intelligibility vs. baseline
✕Acceptability threshold
Round 2

The fix made voices muffled

RecommendationUndo the change; tune a different control.
↑Intelligibility vs. baseline
✕Acceptability threshold
Round 3

Complaints eased, bar not met

RecommendationFine-tune against the remaining complaint types.
↑Intelligibility vs. baseline
✕Acceptability threshold
Round 4

Bar cleared in every noise level

RecommendationShip and hand off to product.
↑Intelligibility vs. baseline
✓Acceptability threshold

My role: Sound-quality lexicon → content analysis for sound-quality issues → triangulated with Likert surveys → tuning recommendations

Changes between rounds
Algorithm
  • Tuned 3 parameters under NDA
Method
  • Sound-quality measurement
  • In-lab objective measurement with each round’s algorithm change
  • Personalized outfitting with REM to reduce sound-quality issues
  • Advanced amplification stakeholder request
5
The impact

The algorithm moved from lab to productization, opening the next wave of research.

  • Lab to shipAfter the fourth round, found the optimal balance of algorithm parameters and recommended technology transfer to productization.
  • Real-world studyThe study’s success led to a fully real-world study alongside productization, co-designed with research scientists: 50 participants, with 6+ per session.
  • Next-generation researchProposed and co-designed, with research scientists, a study on adapting to environment sound type instead of noise level.
6
Reflection

My sound-quality lexicon is now used team-wide; next time, I’d bring the statistician in from day one.

What worked

  • The lexicon for describing sound-quality issues is now used team-wide.
  • Successful hand-off and smooth switching of survey instruments between studies.

What I’d do differently

  • Recruit the statistician first. Frequentist tests weren’t sensitive enough to the differences, so we relied on Bayesian modeling of in-the-moment (EMA) responses.
  • Avoid an excessive deep dive into one parameter that became a spin-off study; earlier statistical input would have saved it.

*Illustrative visuals. Study data under NDA.